Treasures of Montezuma is a hidden object and adventure game. It is the prequel to the much loved and critically acclaimed PC game, Treasure Isle: The Dark Mirror. The game is designed as an 'adventure simulator', with hidden objects, solving puzzles & completing challenges etc. For anyone who has played the original, will easily feel right at home here too.
The story behind the game starts with the discovery of two sacred tablets - one belongs to an ancient civilisation of the Aztec Empire and the other is believed to belong to the Mayans. Each tablet has a powerful gem inside it which is required by all the characters to solve the mystery of the location, as listed on the tablets. Once the gem is found, the treasures of Montezuma start to appear... and every level has new treasures to find. The first few levels are challenging and even harder than the previous ones. It's obvious that the developers at Crave Entertainment spent a lot of time and energy in making each level a challenging adventure. This is the reason why I believe the treasures of Montezuma have more potential to attract gamers than the likes of Super Mario Galaxy, Jade Empire or Plants Vs Zombies.
The gameplay is relatively simple and intuitive. Unlike most hidden object adventure games where you have a limited number of objects to use in each room, Treasures of Montezuma has a whole list of power ups which make things easier and faster to do. When using the power ups, you get coins which you use to buy items from the shop that you are limited to having in your inventory space but which are otherwise very helpful to you. The match three game play is where the game really excels. The match three game play involves matching up treasure locations with a set number of power ups that can only be used during specific times.