Battlefield 1942 is a futuristic first-person shooter computer game developed by DICE in cooperation with its Swedish developer Electronic Arts. The game can also be played in single-player offline mode or in online multiplayer mode against computer-simulated opponents on the Internet or on a LAN network. It can also be downloaded for free from DICE's official website. The game was released for the consoles Xbox, PlayStation 2, Game Cube and Nintendo Wii. A sequel to Battlefield 1943, titled Battlefield 1942: Heroes of the Flag, was eventually released for the Xbox 360 and PlayStation 3.
In this game, players take on the roll of both the British Royal Air Force and the German Luftwaffe in an effort to stop the enemy from crossing the English Channel. Players take control of one of each of these sides and use both offensive and defensive tactics to score points and ultimately defeat the opposing forces. The emphasis in gameplay is on using the resources available to either side to accomplish goals rather than solely using manpower to do so.
For example, the British utilize their masses of man power to attack the German forces using aircraft, amphibious assault vehicles, tanks, troops, and guns while the Germans use their aircraft, tanks, airplanes, and guns to do the same. This turns out to be a dice throw, since it is difficult to know which of these two sides will have the overwhelming numerical advantage to completely wipe out the other. Thus, each player rolls a die and places their aircraft, tanks, or troops on certain areas of the battle field. The combat turns out to be a dice roll, since each of the players has only a limited number of dice to use during play. If any of the dice comes up as "undefined," the game does not have a specific "overall" outcome and is simply a round of combat with each player dealing out damage based on their roll.