Lore City: Alkahest is a free-to-play game that offers a thrilling story to experience. The game is presented as a visual novel and may seem light-hearted at first, but it’s far from that. You’ll need to brew alchemical potions to survive and escape a hostage situation.
Lore City: Alkahest isn’t a typical adventure game or visual novel. However, if you prefer point-and-click adventures, you’ll enjoy the alternative Samorost 1. If you are more into a side-scrolling experience with a retro feel, you’ll enjoy The Forgotten Caves of Foolish Linger.
Lore City: Alkahest is a visual novel, that requires a lot of reading as it isn't voiced. From the information you read, you will be equipped with the knowledge to make decisions that influence the end outcome.
As an alchemist’s business partner, you’ll need to brew various potions to save your friend. The title includes an alchemy mini-game where you’ll brew each vial. There are no card game mechanics to worry about.
There’s more than one way to end the story of Lore City: Alkahest. In total, the game has six different endings that require exploration to discover them. Some closing tales are easy to find; however, this isn’t the only option; creative routes are encouraged.
While Lore City: Alkahest is a thrilling and fun visual novel, the title can end abruptly as the endings occur within two hours of playtime. While this is short, the title is highly replayable as you explore all the outcomes.
In Lore City: Alkahest, you’re an associate of an unlicensed alchemist. To save your friend from the entity holding him hostage, you’ll need to brew a vast array of options. The tale takes place over just one night and explores various themes of religion, justice and corruption.
Brew potions to live
Lore City: Alkahest is a fun, thrilling title to play, as you’ll constantly sit on the edge of your seat. The alchemy brewing minigame is a brilliant distraction from the often monotonous gameplay of a visual novel. The art style is gorgeous and ties in the story to the visuals effectively, fully conveying the dungeon core aesthetic of the title.