So after patching up Biohazard in the Japanese Version of Resident Evil 4, now fans are asking why we didn't patch the Xbox version up, well its pretty simple there's not much difference between the two, and it costs around the same to port over. But I wanted to talk about why the Xbox probably won't get a texture for Resident Evil 4, because with the popularity of the Wii, it's pretty obvious that Nintendo can take the sales from Sony anytime. And considering the new genre of games being made nowadays, I have a feeling that it might be a good thing they are developing more video game titles based on the action genre. We'll see a lot more "brawn and brawn" type games, if this trend continues. In fact I bet they won't make any more games in the "RPG" type category.
The reason I ask is because they showed a little bit of proof a couple weeks ago when they released the beta patch for Dead Aim. That beta patch was supposed to fix some clipping issues but instead added more stuff to the game. It basically turned everything in Dead Aim more "bullet hell" style, so to speak. This beta patch also added in new features and weapons like the mini-gun, and gun replenishment (also unlimited ammo). However, at the time it looked like they were trying to put in just enough stuff to be fun (not enough to make anyone stop playing), so I'm not sure if the beta patch for Dead Aim was successful or not. Well, I'll leave it up to you guys to figure that one out.
You can find the full version of Dead Aim at the link below for a free download. If you like what you see, please check out the official site and give them a try. Remember, it is recommended you play the "Free" version first and then move on to the "Pro" version. It should be noted though, that the "Pro" version of the "Resident Evil" Collection has been designed specifically for hardcore gamers and it's not for those who are just looking to relax and have fun.