The Call Of Duty: World at War patch is now available to all players on the PC and Xbox. The World At War update included a new level, the Ruins of Normandy, along with several other additions as well. One of these includes the "flashbacks" that allow you to go back to previous levels in case you were having trouble reaching the objective on your current mission. Some players have complained about the fact that it's incredibly easy to get the objectives incorrect and need to start all over again from the beginning. I've spoken to a few people who feel this is an acceptable amount of trouble, and these people are usually the ones that have been having problems.
On the positive side of things, the Call Of Duty: World at War patch brings us the chance to actually talk to characters in the game. This is very noticeable during the "tell-tale" moments when you're about to attack an enemy. You'll hear a couple of different dialogue options, including your character's voice. This makes it very possible to identify specific people in the game, allowing you to get a better idea of what you're up against. It's an innovative way to introduce a character to the game, and it looks like it's going to be incredibly popular. Of course, it's also one of the few times we've seen a Call Of Duty game with a story, and it would be a shame if the game didn't tell its story with any substance.
One big thing that I'm not too happy about, is the fact that the World At War patch is making this game available on day-one, which means that you won't have any ability to test it before buying it. This is a terrible thing to do, considering that this game costs $50! If they release the patch on day one and just let everyone download it for free, then they're wasting everyone's money. There are many people who would love to play this amazing game, but cannot because of this unfortunate situation. Hopefully one day Call of Duty will stop doing this kind of thing. At least for this major release.