Lara Croft GO: A Turn-Based Adventure Game
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Lara Croft GO is a material design-style, turn-based, isometric puzzle game that is the fourth spin-off of the Tomb Raider series. The game features the usual Tomb Raider gameplay mechanics, including raiding tombs, exploring crypts, and fighting enemies. The game is divided into forty levels, which are further divided into five chapters. In this game, the player must take turns to move Lara in one of four directions - left, right, up, or down. The time given for turns is unlimited, making it a move-when-ready type of title.
The game is all about going through levels, learning foes' moving patterns, and memorizing the locations of all traps within the level. Lara can climb cliffs, hang down from ledges, and avoid detection by opponents. Additionally, the game features a "look-for-objects" genre, allowing players to collect vases throughout the levels. The game's narrative is transferred via visuals, not dialogues, making it hard to compose any meaningful story. The hints mechanics make it difficult to translate a story arc as players can request help at any time, making the level end quickly.