Slingshot strategy
Angry Birds 2 is a physics-driven puzzle game that implements a slingshot launch system combined with destruction scenarios and score-based progression. It runs on mobile platforms and Windows through the Store, using session-based levels organized into sequential adventure maps and event modes. Each stage loads a destructible structure composed of blocks, targets, and rule triggers. The engine calculates collision and break thresholds per object.
Angry Birds 2 has a multi-bird selection system that controls launch order through a card-style queue rather than a fixed sequence. The game tracks currency, upgrade states, and attempt limits through server-synced profiles and timed resource regeneration.
Angry Birds 2 uses a primary loop that operates through a stage-based level system, where each level contains one or more structure segments processed sequentially. The launch interface converts drag distance and angle into a velocity vector. Impact resolution uses simplified rigid-body physics and material resistance tables. Object states change through damage thresholds and support removal. Segment completion triggers the next layout without resetting remaining unused birds.
Physics-driven logic in bird warfare
Progress is managed through a feather upgrade system and bird-level scaling, which modify base impact values and ability strength. Rewards are distributed through score tiers, chests, and timed events. Attempts are limited by a life energy system that regenerates over time or with currency spent. Multiple currencies are tracked separately for upgrades, retries, and shop exchanges, each with independent acquisition rules.
Enemy behavior is governed by a static target AI model in which pigs remain position-bound and trigger scripted reactions, such as dropping objects or activating devices; however, this results in fixed AI behavior without adaptive logic. Special stages apply rule modifiers, such as boss units or hazard tiles. The map structure chains rooms with carryover inventory state. Mode switching between map, arena, and event screens uses separate rule sets and formulas.
Fixed behavior patterns
Angry Birds 2 operates through physics-based projectile resolution, staged destruction maps, and server-tracked progression layers. Its structure combines card-driven bird selection, upgrade scaling, and timed energy limits across multiple rule-based modes. Mechanical constraints include fixed AI behavior patterns, repeated material-response tables, and enforced attempt timers, as noted above. These systems define how sessions, scoring, and upgrades are processed across supported platforms.
Pros
- Physics-based collision and destruction system
- Multi-bird selection queue instead of fixed order
- Server-synced progression and currency tracking
- Multiple rule-driven modes and event structures
Cons
- Fixed AI behavior without adaptive logic