As a failed alchemic experiment you're tasked with exploring an ever-changing castle as you discover what happened to the island.
Dead Cells is a roguevania, featuring two popular genres mixed together. Every time you begin to play the layout of the castle will change. However, you'll still need to backtrack often as new sections unlock behind you.
However, if you die, you won't respawn or play with the same map again. The threat of perma-death keeps your adrenaline pumping with each of the four bosses you defeat, as dying will reset the progress you made.
The castle is filled with various enemies for you to encounter and slay. However, this task is difficult due to the game's souls-like nature. This difficulty requires you to learn the movements of hostels and understand your combat abilities.
Along with exploring the story and attempting to beat the bosses and the game, you can set the pace of your exploration. Whether you continuously backtrack and explore or rush forward through the area, you'll likely die in this souls-like experience.
The control buttons can be rearranged and resized till you have a setting that you'll find comfortable while dodging and attacking inside the castle. You can also connect a Bluetooth gamepad to your phone and play using it.
There are two ways to play the game, original as it was intended or with the auto-hit feature which makes holding your device far more comfortable.
As you play, you'll realize how impactful the perma-death feature is. New levels open once you die. This requires you to progress through the randomly developed castle each time and defeat the souls-like bosses.
You can customize your experience by using a gamepad or resizing and repositioning the buttons on your screen. You can also enable the auto-hit gameplay mode for more comfort.