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Scarica Snes9x 1.58

Snes9x 1.58

Da Snes9x  (Freeware)
Valutazione dell'utente
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Snes9x is a portable, freeware Super Nintendo Entertainment System (SNES) emulator. The application can allow you to play most games that were designed for the SNES and Super Famicom Nintendo game systems on your PC. If you are unaware, SNES was a 16-bit video game console which sold 50 million units globally and was immense fun to play games on!

Snes9x is great for fans of the original SNES, who can now re-live their past gaming victories. Snes9x has been coded in C++, with three assembler CPU emulation cores on the i386 Linux and Windows ports.

Overall, Snes9x has lots of configurable options. You can change the sound, play in full screen and alter the game input devices such as SNES Mouse and SNES Joypad. The application also has Action Replay support for cheats and the ability to search for new cheats online. The graphics are emulated in a crisp manner and the overall feel of the emulator is good.

In order to play SNES games, which were available on ROM cartridge, you will need ROMs or ROM images. Please note: The Snes9x application does not provide games files.

Titolo: Snes9x 1.58
Nome del file: snes9x-1.58-win32.zip
Dimensione del file: 3.96MB (4,147,646 byte)
Requisiti: Windows (Tutte le versioni)
Lingue: In più lingue
Licenza: Freeware
Data di inserimento: dicembre 18, 2018
Autore: Snes9x
www.snes9x.com
MD5 Checksum: BDD9C497984C8848F1535A0E4C1CB10D

Pseudo-hires rendering flush, Old 2xsai endian fix (anomie)
Added 'oops' auto-snapshot support (anomie)
Fixed usage messages (Unix) (anomie)
Old split-ROM-in-zip bugfix (anomie)
./configure fix for detecting libpng (anomie)
Fix "no PNG support" error message (anomie)
Anomie's control remapping patch (anomie)
Support for IPS patches in the zip file (anomie)
OBC1 savestate fix (Overload)
Fix turbo frameskip, X11 keyboard auto-repeat, VRAM reads (anomie)
Add some missing ifdefs (UNZIP_SUPPORT and ZLIB), from AaronOneal (anomie)
Config file for Unix/X11 and Unix/SVGA (anomie)
CPU instruction fixes (mostly emulation mode & timing) (anomie)
Mode 7 fixes (anomie)
Rewrote the renderer. Enjoy! (anomie)
Correct-ish memmap boundary testing. (anomie)
Add support for saner directory structures under Unix (anomie)
Unix: Fixed detection of newer libpng (spotted by vapier) (PBortas)
Added 4-point gaussian interpolation and proper envelopes many thanks to Brad Martin and TRAC. (zones)
Fixed several sound problems. (zones)
Fixed the memory access problem in C++ Super FX core. (zones)
Speed adjustment of C++ Super FX emulation. (zones)
Various timing fixes: NMI, IRQ, WRAM refresh, cycles per line, HBlank start, etc. Many thanks to byuu for much information. (zones)
Removed some game specific hacks. (zones)
Added partial Satellaview (BS) emulation. (Dreamer Nom, zones)
Added the Katakana font for onscreen messages. (107)
Updated JMA to v1 (Nach)
Unix: Fixed JMA options in config (Nach)
Unix: Removed --with(out)-asmcpu option in config because the i386 assembler CPU core is out of date. (zones)
Unix: Changed the default settings in config. (zones)
Updated porting.html (porting.txt) in sync with 1.5. (zones)
Fixed buffer over/under flow due to incorrect logical operator in S-RTC code (byuu)
Fixed HDMA flags bug. (byuu, anomie)
Fixed bugs causing crashing in Unix. (Nach)
Ported Snes9x to AMD64. (John Weidman, Nach, zones)
Completed DSP-1 code. (Andreas Naive, Overload, Nach)
Updated DSP-3 code. (Nach, z80 gaiden)
Updated DSP-4 code. (Dreamer Nom, Nach, z80 gaiden)
Overhauled BS detection. (Nach)
Improved Unix portability. (Nach, zones)
Fixed infiniti loop and invalid read bug in C++ C4 core. (Nach)