One of the biggest changes in Age of Reckoning is that instead of acting out scenarios in traditional ways like dice rolls, characters are now chosen from a pool of 12 different races. Each race brings with it its own special trait and abilities which can be used in any scenario. This helps to make each race feel unique and gives players a reason to return to the game for additional content.
Apart from this change, Warhammer Online: Age of Reckoning also sees the return of many older classes that were removed in favour of newer ones. This is most welcome news for anyone who enjoyed playing certain classes in previous editions of Warhammer Online, as it means that some of the more annoying (and sometimes mop up) strategies from previous gamesets are still around, but in a different form. In short, the purpose of Warhammer Online: Age of Reckoning is to offer more content than was initially expected, so any returning players of the game will have plenty to keep them busy. Newbies, meanwhile, will find themselves with a much shorter list of options when starting out, but the variety of options available to each class is still large and very exciting. I recommend you log on today and give Age of Reckoning a try - I can promise you'll not be disappointed.