Processing for Mac is a programming language and environment built for the electronic arts and visual design communities. It was created to teach fundamentals of computer programming within a visual context and to serve as a software sketchbook.
Key Features Include:
- Interactive programs with 2D, 3D or PDF output.
- OpenGL integration for accelerated 2D and 3D.
- X-Platform for GNU/Linux, Mac OS X, and Windows.
- Over 100 libraries extend the core software.
Processing for Mac is a flexible software sketchbook as well as a language for learning how to code within the context of the visual arts. There are tens of thousands of students, artists, designers, researchers, and hobbyists who use Processing for Mac for learning and prototyping.
The software exports Java applets which may be posted on the Internet and shared with other artists and designers.
Fixes for a couple problems introduced in the last release:
Console window was only remembering two lines of text because of a name collision in the preferences handling.
Something went wrong with the 64-bit Linux release: "libjli.so: cannot open shared object file: No such file or directory".
"Could not parse -1 for --display" message on some Windows machines.
Fix a NullPointerException that showed up with textWidth() and OpenGL.
Per request, use native file choosers by default on Linux. I'm told that the default Linux file choosers have grown up in the last decade. I'm trusting the person who is making that claim and making them default.
To get the old behavior in the Editor, change preferences.txt to say: chooser.files.native = false Or in your code, add this line: useNativeSelect = false;.