TeamSpeak Server 32-bit 3.3.0
TeamSpeak is flexible, powerful, scalable software which enables people to speak with one another over the Internet. TeamSpeak consists of both client and server software. The server acts as a host to multiple client connections, capable of handling literally thousands of simultaneous users.
- Address book for easier management of multiple TeamSpeak servers
- Create multiple channels and sub-channels for your users
- Moderate channels for more control when hosting large group meetings
- Whisper functions so you can speak privately to inidividuals, groups of persons, or users in other channels
This is the 32-bit version of the server.
Introduce myTeamSpeak integrations for Twitch. With it you can link your Twitch account.
With myTeamSpeak and configure the Server to give every twitch subscriber and follower a group when he joins the server.
It will be taken away automatically, should the user unsubscribe or unfollow again.
Added SSH for the server query... that took a while, didn't it?
To enable start the server with "query_protocols=raw,ssh", and connect to port 10022.
A few points of note:
the ssh support comes with new command line parameters, see doc/server_quickstart.txt for more information.
Added history, tab-completion and keyboard shortcuts like killing, yanking and searching.
There is a maximum of 4096 characters per input line. We might fix that in a later version.
Bot or admin tools connecting over ssh should not allocate a PTY, giving access to the good old query, just encrypted - and without the 4096 characters limit per input line.
Overhauled server query flooding. It is now more forgiving, allowing for naive implementations that still run fast.
The new commandline option 'serverquerydocs_path' allows to override where the server is looking for the serverquerydocs directory. Not particularly interesting we know, but it allows us to fix the 'help' command in docker images, finally.
Fixed: We added a fix for those annoying instance check errors on Windows. Might not catch all cases though, keep those reports coming.
Fixed: The channel_needed_subscribe_power finally shows the actual power needed to subscribe to a channel, and not just 0.
Fixed: As some have already noted, the last release broke client_lastconnected, so we unbroke it for this release.